Canva vs Figma Pricing in 2026: Teams Plans Compared
Canva and Figma get compared constantly, and usually for the wrong reason. They both live in a browser, both have a free plan, and both sell a "Teams-ish" tier. But one is built for people who need a decent-looking graphic in ten minutes, and the other is built for people who design interfaces for a living. The prices look similar on paper. What you actually get for them is very different.
This guide is about the money. We'll walk through every plan from both products, show what a team of 3, 5, and 10 would really pay, and be upfront about where each one gets expensive. Prices come from our product database and price-change tracker, so check each vendor's pricing page before you commit; both companies have adjusted their plans more than once.
The Short Version
- ▸Canva runs $0 (Free), $15/mo (Pro, single user), and $20/person/mo on Teams billed monthly, or $10/person/mo billed annually, with a 3-person minimum. Enterprise is custom.
- ▸Figma runs $0 (Starter), $16/editor/mo (Professional), $55/editor/mo (Organization), and $90/editor/mo (Enterprise).
- ▸For a marketing or small-business team making social posts, decks, and ads, Canva Teams is far cheaper and far easier.
- ▸For a product team shipping UI, Figma Professional is the baseline, and Canva isn't a substitute at any price.
- ▸Most teams that think they need both actually need one, plus the free tier of the other.
Canva Pricing Breakdown
Free: $0
Canva's free plan is more usable than most. You get a big template library, a large stock photo collection, 5GB of storage, and basic AI features. For occasional social posts, flyers, or a quick presentation, many people never need to pay. The catch is that the free plan has been getting more restricted over time, and the editor keeps nudging you toward Pro for things like background removal and the full premium asset library.
Pro: $15/month
Pro is the single-user plan. It unlocks the premium stock library (100M+ photos), Brand Kit, 1TB of storage, the background remover, and the Magic AI tools. If you pay annually, it works out to about $120/year, which is the better deal if you know you'll stick with it.
Pro is where most freelancers and solo business owners land. The Brand Kit alone, which stores your logos, colors, and fonts, saves a surprising amount of fiddling when you produce content every week. Our deeper take on whether it pays off is in our Canva Pro review.
Teams: $20/person/month (or $10 annually)
This is the plan people mean when they say "Canva for teams." It's priced per person with a 3-person minimum, and it adds team reports, approval workflows, shared brand controls, and SSO on top of what Pro offers.
The pricing here changed in 2026. Canva moved Teams to a per-seat model, now $20/person/month on monthly billing or $10/person/month on annual. That's a huge gap, and it's the single most important thing to know: if you're going to use Canva Teams, pay annually. The monthly rate is double.
Enterprise: custom
Unlimited storage, advanced security, and dedicated support. No public price, so expect a sales call.
Figma Pricing Breakdown
Starter: $0
Figma's free plan gives you unlimited drafts, 3 Figma files, 3 FigJam whiteboard files, and a daily allowance of AI credits. It's genuinely useful for learning, for a freelancer with one or two active projects, or for trying the tool before a team rollout. The 3-file cap, introduced in 2023, is what pushes serious users to pay. If you're working across more than a couple of projects at once, you'll hit the wall quickly.
Professional: $16/editor/month
Professional gives you unlimited files, team libraries, advanced prototyping, and a monthly pool of AI credits. Our price tracker shows this rose from $15 to $16 per editor, the first increase since launch, alongside the addition of Figma Slides and AI features. Dev Mode, which gives developers CSS and mobile code snippets plus redline specs, was previously a paid add-on and is now folded in according to our tracker. Our older product descriptions still mention a separate Dev Mode fee, so confirm on Figma's pricing page which applies to your account.
This is the plan most product design teams actually run on.
Organization: $55/editor/month
Organization adds unlimited teams, shared libraries across the company, and branching and merging for design files. That last one matters for large design systems where several people change the same components. It's a big step up from $16, more than 3x, so only move here if you have a real governance problem to solve.
Enterprise: $90/editor/month
Design system APIs, SCIM provisioning, and advanced analytics. This is for large companies with strict identity and compliance requirements.
One note on the word "editor": Figma charges for people who edit. Viewers and commenters generally don't need a paid seat, which helps if stakeholders mostly review work. Canva's per-person model counts everyone on the team.
What a Team Really Pays
Here's the annual math for three team sizes. Canva figures use the annual Teams rate of $10/person/month; Figma figures use Professional at $16/editor/month. All numbers are rounded and ignore taxes and any promotional pricing.
| Team size | Canva Teams (annual) | Canva Teams (monthly billing) | Figma Professional |
|---|---|---|---|
| 3 people | about $360/yr | about $720/yr | about $576/yr |
| 5 people | about $600/yr | about $1,200/yr | about $960/yr |
| 10 people | about $1,200/yr | about $2,400/yr | about $1,920/yr |
Two things jump out. First, annual Canva Teams is cheaper than Figma Professional at every size, but not wildly so. Second, Canva Teams on monthly billing is more expensive than Figma Professional, which surprises people. The right billing cycle matters more than the vendor logo.
Also remember that Figma only bills editors. If a 10-person team has 4 designers and 6 reviewers, the Figma bill is closer to 4 x $16 x 12, or about $768/year, while Canva would still charge for everyone who needs team features.
Who Should Pick Canva
Marketing teams and small businesses. If your output is social posts, ads, newsletters, pitch decks, and printables, Canva is simply faster. Templates, Magic Resize, and the Brand Kit are built for exactly this.
Teams without a trained designer. Canva is forgiving. Someone in sales can produce something presentable without a tutorial.
Budget-conscious startups. Annual Teams at $10/person is hard to beat for brand-consistent content.
Canva's honest downsides
- ▸It isn't built for professional or complex design work. Vector precision and print production are limited.
- ▸Output can look generic when everyone leans on the same templates.
- ▸The free tier has become more restricted over time.
- ▸Export options are narrower than a pro tool offers, and SVG often needs workarounds.
- ▸There's no real offline mode or desktop app.
Who Should Pick Figma
Product and UX design teams. Real-time multiplayer editing, components and variants, auto-layout, and developer handoff are the reasons Figma owns this space. Nothing in Canva replicates a proper design system workflow.
Cross-functional product teams. Developers, PMs, and designers working in the same file is where Figma earns its price.
Teams with design systems. If you maintain a component library, Professional's team libraries or Organization's shared libraries are the core feature.
Figma's honest downsides
- ▸Large, complex files can get sluggish in the browser.
- ▸Comments have a reputation for being unreliable when elements move.
- ▸There's no dependable offline editing.
- ▸The learning curve is real for non-designers.
- ▸Pricing has crept up, and the jump from Professional to Organization is steep.
Can You Use Both?
Plenty of companies do, and it's often the sensible answer. A common split: the product team lives in Figma, while marketing lives in Canva. The two don't compete for the same work. Where it goes wrong is paying for both when only one team needs the paid tier. Before you buy seats for both, ask whether Figma's free Starter plan covers the occasional design review, or whether the marketing team's Canva needs fit inside Pro for one or two people instead of Teams for everyone.
If your actual need is somewhere in the middle, say lightweight UI mockups plus social graphics, it's worth looking at alternatives such as Penpot, an open-source design tool that can be self-hosted, which suits teams with data-sovereignty needs.
A Quick Decision Guide
- What do you make most? Marketing assets and documents point to Canva. Interfaces and prototypes point to Figma.
- Who's using it? If most people are non-designers, Canva. If designers and engineers collaborate, Figma.
- How many editors versus viewers? Lots of viewers favor Figma's editor-only billing.
- Can you commit annually? For Canva Teams, absolutely, since the monthly rate is double.
- Do you need governance features? SSO is on Canva Teams. For Figma, shared libraries and branching start at Organization ($55).
The Bottom Line
Canva and Figma aren't really rivals, and the pricing reflects it. Canva is the cheaper, simpler tool for teams making content. Figma is the standard for teams building products. If you're a team of three marketers, annual Canva Teams costs roughly $360 a year and covers nearly everything you need. If you're a product team, Figma Professional at $16 per editor is the baseline, and you'll only step up to Organization when design-system governance becomes a headache.
Whichever you choose, start on the free plan, test it on a real project, and pay annually only after you're sure. Both companies change pricing often, so confirm current rates on their sites before buying.